Quadruped Locomotion Through Mud

In collaboration with FieldAI, this project develops an approach for mud-adaptive locomotion, enabling robots to move through highly variable muddy terrain safely and efficiently. I characterise the non-Newtonian contact forces acting on the robot and design a learned control framework to predict them, which lets the robot adapt its gait in real time to maintain stability and traction.
On the Newton branch of IsaacLab I imported the Unitree robot into the MPM example, tuned the PD gains to get a stable gait, loaded a custom policy onto the robot, and resolved two-way force coupling between the robot and the MPM environment.
- NVIDIA Isaac
- Newton
- Genesis
- Reinforcement Learning
- Python







