Quadruped Locomotion Through Mud

A collaborative research grant between the Robomechanics Lab and FieldAI, this project develops an approach for mud-adaptive locomotion. Mud exhibits a complex, viscoplastic behavior, which introduces unmodeled shear, resistive, and suction forces during swing, intrusion, and extrusion phases of a robot's gait. These forces are dependent on the mud's rheology, which current high fidelity simulators model but are difficult to leverage for large-scale reinforcement learning. My work involves reduced-order modeling to characterize these nonlinear forces on the robot, and designing learned controllers for adaptive locomotion.
- NVIDIA Isaac
- Newton
- Genesis
- Reinforcement Learning
- Python








